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IanM8040

Variable Animation speed in factorytalk view ME 12.0

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as an exercise to put more tools in my 'bag', I've set up a few animations for rotating devices. unfortunately it seems like I can't get the animation speed to change on the fly to represent a real time ramp up/down of a fan or pump for visual reference.

I've set it to run off a timer lasting X seconds, the fan uses the Timer.ACC for reference, set the expression range to read from tags so the min/max reads off of a PID PV value.

it looks from the manual that the 'Read from tags' only reads from the tag once it's opened, and not constantly with updates. I was hoping to get a gauge style indicator type of movement from the animation rotation, but it just won't work this way.

 

is there a workaround for a real time animation speed update using rotation or linear movement visuals?

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