Gville

Unity Pro XL Get Time of Day

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Hi, very new to PLC programming and desperately looking for some help to finish my project!

I need to program a pump to run based on the level in a holding tank. The start/stop set points change throughout the day based on the time. For example, function for the start set point is 1.15372×10^-6 x^6 - 0.000114068 x^5 + 0.00448866 x^4 - 0.0883477 x^3 + 0.877893 x^2 - 3.57417 x + 7.5, where x is in hours. How can I access the PLC time (current hour and minute) so I can use them to calculate the set points? Does Unity Pro XL have pre-defined variables for these?

Edited by Gville
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See help about %SW51

%SW51 = 16#HHMM

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Yes, I did find that last night though now I'm running into another issue. I would like to separate the hours and minutes so that I can have a single Real value for the hour of day. I found the LEFT_INT and RIGHT_INT blocks to separate the the data from the string, but when I change from Integer to String I get some additional data in front of my number (+0) which is making it hard to get to the hour value. How can I either remove or ignore the +0 prefix?

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MinutesHours := BCD_TO_INT(%SW51);
Hours := INT_TO_REAL(MinutesHours/100);
Minutes := INT_TO_REAL(MinutesHours MOD 100);

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I have a totalizer.

I want to rest this value every day at midnight - Daily totalizer, and rest same value every month - Monthly totalizer

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Yes, I found it

But I have an issue

SW not working with me

1.png

2.png

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Have you checked in your cpu if your real time clock has an actual value in it?

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