sczot

GT designer 3 scripting functions

3 posts in this topic

Hello there,

I've done some reading through

GT Designer3 Version1 Screen Design Manual (Functions)

and in chapter 30.3.6 - Program examples I've found functions used like:

redraw_object();

d_circle(params);

or acces of object params via script like

my.active = 0;

my.text_color = 0xE0;

 

So, my question is, does anyone of you have/know about documentation for this advanced stuff, it could be real game changer for me.

 

Thanks in advance for any reply

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It is explained in the manuals. But you can always post a question how to do something when it's not clear

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15 hours ago, Gambit said:

It is explained in the manuals. But you can always post a question how to do something when it's not clear

Im unable to find right manual, I'm new into field, and to be honest mitsubishi manual structure is more complicated then programing itself... If you could be so kind and just give me the name of right manual I would be very grateful.

And i did not ask for solution, just for direction...

 

EDIT: its few pages before, dunno how i've missed it :/

Edited by sczot
@#!$ of my own

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