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jpam

Jump to a label in UNITY PRO

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Hello i need to write a very long net in unity pro, the maximum length is 11, can I continue the net in the net below net using a conditional jump to a label? I have been trying but it doesn´t work, the net below is executed dispite the net above is not true as seen in the image attached, can anyone tell me how to continue a net that is too long? Thanks Edited by jpam

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No. This is all wrong thinking with jump.. The Jump fuction is ment to jump over lines in the program. Like you have written it it will always read the L1. The other problem is if you had jumped over the line is that then your program is not reading your output. So if it had beed non it would not have gone off if you jumped over the read. The correct way to do it is to set a bit on the first line. The use that bit as a condition on the next line. It is also a possibillity to have as many coloums you want in your section by going to project properties.

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